Each game is unique in its sounds and visual design. For instance, a third person RPG game has a very different audio style and visual perspective to a competitive first person shooter.
Enhanced Headphone Mode (both Free Universal and Personalized Profiles) is customized to the unique sound design of COD, whereas a platform level solution (Atmos, Tempest, DTS, Win Sonic) treats all games in the same way.
Since every game has an entirely unique sound design, mix, and visual perspective, it is equally important that the spatial audio is unique to the game. The result is a superior listening experience than a one-size-fits-all solution.
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